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Creating a new cocos2dx 3.x project

Just because I always forget the syntax, here's how to create a new project in Cocos2dx 3.x: cocos new MyGame -l cpp -p org.cocos2d.my...

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Extract Android NDK for Mac

It's not obvious how to extract Android NDK for Mac, so I thought I'd share the solution.  You have to do it from terminal.  Change ...

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Favourite online tools

A quick shout out for a couple of my favourite online tools: Icon Maker: http://makeappicon.com/ - this is the tool I used to create al...

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Shibboleth to OAuth2 and Custom URL Schemes

This one's related to my day job rather than game development.  I'm working on a Shibboleth to OAuth2 Proxy.  The reason for this is...

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Stick Man Ski Run

Check out my new game - Stick Man Ski Run on Google Play.  It's a quick play ski game.

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Updating a project from Cocos2d-x 2.2x to 3.x

Some quick notes on things you need to do when updating a Cocos2dx project from 2.2.x to 3.x.  These are things you need to do just to get y...

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Retrieving multiple values from a custom API on Azure Mobile Services with Android

I might well be missing something, but I had this problem as well: http://stackoverflow.com/questions/23472205/android-and-azure-mobile-se...

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You are using a highly vulnerable version of OpenSSL

Google have sent out emails to developers about the latest security hole in open SSL. The text says something like this: One or more of yo...

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Swift

I can see why Apple desperately needed a new programming language, but why didn't they choose an existing modern(-ish) language? Ruby or...

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Windows Phone Stats

Windows Phone Stats

A quick update on my experience with Windows phone. Firstly, the whole process has improved massively over the last week - really quick re...

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Thoughts on Window Phone 8 developer process

Early thoughts - Microsoft need to put some serious work into their developer process if they are going to attract more developers to Window...

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Getting Cocos2dx apps published on the Microsoft Store

I've just had my first Cocos2dx approved for the Windows Phone store.  Time will tell whether it was worth it, but here's a very bri...

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Adding a link to Game Center From Cocos2dx

I've just been revising how I implement Game Center, which I've ignored for a while.  Here's an easy way of linking to a leaderb...

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XDE Stopped working - VMWare

OK, this one literally took me hours to sort out.  The solution is a actually pretty simple and is in a few places on the internet, but I...

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Results of iAd campaign for Stick Man Mega Sports

Results of iAd campaign for Stick Man Mega Sports

Stick Man Mega Sports is a paid game on iOS and ad supported on Android. I decide to try a $50 iAd banner campaign to see if would have an...

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Coco2dx Windows 8 Phone app submitted

I submitted my first Cocos2dx app for Windows 8 today. On the plus side it only took one (long!) day to sort. It wasn't much fun tho...

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Promoting with admob and iADs

I've always relied on organic app downloads, which works fairly well if you target the app to make it something that could be found by s...

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Making 'Back' button close the application in Android with Cocos2dx

With the default Cocos2dx template the back button on your phone won't close the application. Without this your app will fail the test ...

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Samsung Store

In my last post I talked about submitting to other apps stores.  I've just given one other a try - Samsung Store. This one is is quite...

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Alternate Apps Stores

So far I've published my apps on Google Play and Amazon Store.  A couple of days ago I decided to give a few other stores a go.  I'l...

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Nebula Ride

Check out our newest game, written by my son, Ethan. It's called Nebula ride, and is available now on Google Play: https://play.goog...

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Blank Scene Template for Cocos2dx

Here's the template for a blank scene class in Cocos2dx.  This one is called 'GamePlay', and is called from HelloWorldScene. ...

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Adding Interstitial Admob Ads to Cocos2dx

I've found a fairly easy way to add Interstitial Admob to Android applications. For me, iOS is easy, as I can code in Objective C, but...

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How to copy a file from a Raspberry Pi to a Mac.

From a terminal session: Assuming the file is in the pi home directory and your want to copy it to your home dir on the Mac (mine is calle...

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Galactic Space Attack

My new retro style space game, inspired by my love of 80s games such as Galaga (my favourite game of all time! and Galaxians is out now on A...

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Cocos2d-x Portrait on iOS

To make you game portrait on iOS don't click the check boxes that set the orientation in Xcode - this won't work. Instead, change ...

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