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Coco2d-x particle system

I use ParticleCreator for Macos to create particle effects for Cocos2d.  I'm now using Coco2dx - problem ParticleCreator creates objecti...

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undefined reference to 'GamePlay::scene()

Wow, using C++ in ADT for Cocos2D-X feels like really going back in time!  The first problem I hit was after adding a second scene.  When I ...

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Cocos2dx Working!

Hurray! I've finally got Cocos2dx working! It's not the easiest thing to set up, but I got there in the end using this tutorial: ...

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.Net MVC 4 Tutorial

Wow, seriously going through the pain barrier learning a bunch of new stuff at the moment! As well as Android, I've learning .Net MVC ...

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Moving into Android

I've just started looking at moving into Android development. Installing and setting up the Android development kit was simple, and ea...

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Sounds not playing with SimpleAudioEngine

For some reason sounds weren't playing using SimpleAudioEngine in Cocos2d. Turns out the reason was XCode wasn't adding the sounds f...

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mScrob Free

I've just submitted a new version of mScrob to the app store.  This is a free version, but has ads.  Other than that there are no restri...

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Refurbing ZX Spectrum +2A

I finished refurbishing a Spectrum +2a that my dad found in the attack.  The +2a is black, rather than grey, so IMHO looks a lot better than...

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ZX Spectrum - 'Microdrive not present' - solved!

I had a problem with my ZX Spectrum microdrive - when ever I put a cartridge in it and typed 'CAT 1' (to get a tape listing) it woul...

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Box2d Physics Sprite removal

I guess I might be missing something obvious here, but I had problem removing a Box2d Physics sprite.  I had assumed removing the Physics sp...

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New game shell

I use the same game shell for all my games - I guess this is a fairly common approach. The shell gives the intro screen menu, handles the hi...

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Lunar Rocket Ship

Lunar Rocket Ship is out now! Here's its web page: http://border2.com/?page_id=60

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